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 Duration 21 hours

Course Outline

Getting Started with SimLab Composer Ultimate

  • Exploration of the interface and workspace layout
  • Project initialization and navigation techniques
  • Core principles of organizing 3D scenes

Modeling and Scene Construction

  • Generation and import of 3D models
  • Manipulation of geometry and object hierarchies
  • Assembly of intricate scene environments

Materials and Textures

  • Application and modification of material properties
  • Integration of textures and surface characteristics
  • Basic lighting techniques for visual accuracy

VR Export via SimLab Composer

  • Preparation of models for VR compatibility
  • Performance optimization for real-time rendering
  • Exporting completed VR projects from SimLab

Familiarization with Meta Quest 3

  • Unboxing and initial hardware setup
  • Account configuration and system settings
  • Essential navigation, interaction, and feature overview

Integrating SimLab Composer with Meta Quest 3

  • Development of a streamlined VR deployment workflow
  • Migrating SimLab VR projects to the Meta Quest 3 device
  • Validation and refinement of immersive content

Practical VR Application

  • Live practice session using SimLab projects on Meta Quest 3
  • Scenarios for interactive collaboration and presentation
  • Resolution of common operational challenges

Course Recap and Future Pathways

Requirements

  • A solid grasp of 3D design principles
  • Proficiency with standard computer graphics software
  • Knowledge of VR concepts is beneficial but not mandatory

Target Audience

  • 3D Designers
  • Specialists in training and visualization
  • IT personnel managing VR projects

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