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Duration 21 hours
Course Outline
Getting Started with SimLab Composer Ultimate
- Exploration of the interface and workspace layout
- Project initialization and navigation techniques
- Core principles of organizing 3D scenes
Modeling and Scene Construction
- Generation and import of 3D models
- Manipulation of geometry and object hierarchies
- Assembly of intricate scene environments
Materials and Textures
- Application and modification of material properties
- Integration of textures and surface characteristics
- Basic lighting techniques for visual accuracy
VR Export via SimLab Composer
- Preparation of models for VR compatibility
- Performance optimization for real-time rendering
- Exporting completed VR projects from SimLab
Familiarization with Meta Quest 3
- Unboxing and initial hardware setup
- Account configuration and system settings
- Essential navigation, interaction, and feature overview
Integrating SimLab Composer with Meta Quest 3
- Development of a streamlined VR deployment workflow
- Migrating SimLab VR projects to the Meta Quest 3 device
- Validation and refinement of immersive content
Practical VR Application
- Live practice session using SimLab projects on Meta Quest 3
- Scenarios for interactive collaboration and presentation
- Resolution of common operational challenges
Course Recap and Future Pathways
Requirements
- A solid grasp of 3D design principles
- Proficiency with standard computer graphics software
- Knowledge of VR concepts is beneficial but not mandatory
Target Audience
- 3D Designers
- Specialists in training and visualization
- IT personnel managing VR projects