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Course Outline
QA/CI
- Understanding QA
- Understanding CI
- The costs associated with software development, refactoring, and error correction
- Identifying and comprehending the project
- Organizational benefits
DDD
- Software development driven by business requirements and DDD assumptions
- Communication challenges between IT and Business
- Domain Model
Best Practices
- KISS principle and DRY
- Coding standards
- Developing reusable code through OOP and design patterns
- Identifying and reducing cyclomatic complexity
Software Metrics
- Weighted Methods per Class
- Response For a Class
- Depth of Inheritance Tree
- Coupling Between Objects
- Lack of Cohesion of Methods
- Number of Children
- Cyclomatic complexity
- Class metrics
- Model metrics
- Use metrics
Software Testing
- What, when, and how to test?
- White-box and black-box testing methods
- The role of testing in agile methodologies
- TDD: Does it merely increase project costs?
- Unit testing
- Behavioral testing
- Functional testing
Refactoring
- What is refactoring?
- Technical debt
- Code smells
- Refactoring patterns
Documentation
- The role of documentation in agile methodologies
- What to document?
- Types of documentation
- Documentation and agile methodologies: Working software over comprehensive documentation?
- XMI standard
- Automatic documentation generation
CI Tools and Environment
- CI tools and environment
Agile and CI/QA
- Planning and incremental development
- Embracing change
- Short iterations
- Cross-functional teams
- Extreme Programming, Code Review
- Individuals and interactions over processes and tools
Summary
- Discussion
- Questions
- How to begin the implementation process?
Introduction to Testing
- Functional Tests
- Regression Test
- UAT Tests
- Unit Tests
- Usability Tests
- Non-Functional Tests
- Performance test
- Load test
- Stress test
- Soak test
To Test or Not to Test
- Who makes decisions about what to test?
- The cost of testing irrelevant aspects
- Calculating ROI (analyzing potential failures)
- The role of the Test Manager
The Testing Process
- Testing as a process and strategy
- Identifying testing needs
- Gathering requirements (use cases, user stories)
- Scoping (selecting and prioritizing scenarios)
- Designing tests
- Preparing data
- Setting up the environment
- Creating or recording tests
- Executing the test
- Analysis and reporting
- Conclusions and improvements
- Knowing when to stop
Product Owner and Tests
- The customer representative and test priority
- Prioritizing tests
- Writing effective stories for UAT
- Acceptance criteria
- Group exercise: producing customer requirements, writing stories based on requirements, and creating tests
28 Hours
Testimonials (1)
Trainer is very knowledgeable on the subject and able to provide real world examples through his experience.