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Course Outline

The course is divided into three distinct days, with the third day being optional.

Day 1 - Machine Learning & Deep Learning: Theoretical Concepts

1. Introduction to AI, Machine Learning & Deep Learning

- History, fundamental concepts, and typical applications of artificial intelligence, away from the fantasies associated with this field.

- Collective intelligence: aggregating knowledge shared by numerous virtual agents.

- Genetic algorithms: evolving a population of virtual agents through selection.

- Typical Machine Learning: definition.

- Types of tasks: supervised learning, unsupervised learning, reinforcement learning.

- Types of actions: classification, regression, clustering, density estimation, dimensionality reduction.

- Examples of Machine Learning algorithms: Linear Regression, Naive Bayes, Random Tree.

- Machine Learning VS Deep Learning: problems where Machine Learning remains the state of the art today (Random Forests & XGBoosts).

2. Fundamental Concepts of a Neural Network (Application: multi-layer perceptron)

- Review of mathematical basics.

- Definition of a neural network: classic architecture, activation functions, weighting of previous activations, network depth.

- Definition of neural network learning: cost functions, back-propagation, stochastic gradient descent, maximum likelihood.

- Modeling a neural network: modeling input and output data based on the problem type (regression, classification...). Curse of dimensionality. Distinction between multi-feature data and signal. Choosing a cost function based on data.

- Approximating a function with a neural network: presentation and examples.

- Approximating a distribution with a neural network: presentation and examples.

- Data Augmentation: how to balance a dataset.

- Generalization of neural network results.

- Neural network initializations and regularizations: L1/L2 regularization, Batch Normalization...

- Optimizations and convergence algorithms.

3. Typical ML/DL Tools

A simple presentation outlining advantages, disadvantages, position in the ecosystem, and usage is planned.

- Data management tools: Apache Spark, Apache Hadoop

- Typical Machine Learning tools: Numpy, Scipy, Sci-kit

- High-level DL frameworks: PyTorch, Keras, Lasagne

- Low-level DL frameworks: Theano, Torch, Caffe, Tensorflow

Day 2 - Convolutional and Recurrent Networks

4. Convolutional Neural Networks (CNN).

- Presentation of CNNs: fundamental principles and applications.

- Fundamental operation of a CNN: convolutional layer, kernel usage, padding & stride, feature map generation, pooling layers. 1D, 2D, and 3D extensions.

- Presentation of different CNN architectures that have pushed the state of the art in image classification: LeNet, VGG Networks, Network in Network, Inception, Resnet. Presentation of innovations introduced by each architecture and their broader applications (1x1 Convolution or residual connections).

- Use of an attention model.

- Application to a typical classification scenario (text or image).

- CNNs for generation: super-resolution, pixel-wise segmentation. Presentation of main feature map augmentation strategies for image generation.

5. Recurrent Neural Networks (RNN).

- Presentation of RNNs: fundamental principles and applications.

- Fundamental operation of the RNN: hidden activation, back propagation through time, unfolded version.

- Evolution towards GRUs (Gated Recurrent Units) and LSTMs (Long Short-Term Memory). Presentation of different states and advancements introduced by these architectures.

- Convergence problems and vanishing gradients.

- Types of classic architectures: Time series prediction, classification...

- RNN Encoder-Decoder architecture. Use of an attention model.

- NLP applications: word/character encoding, translation.

- Video applications: predicting the next image generated by a video sequence.

Day 3 - Generative Models and Reinforcement Learning

6. Generative Models: Variational AutoEncoder (VAE) and Generative Adversarial Networks (GAN).

- Presentation of generative models, link with CNNs covered on Day 2.

- Auto-encoder: dimensionality reduction and limited generation.

- Variational Auto-encoder: generative model and approximation of data distribution. Definition and use of the latent space. Reparameterization trick. Applications and observed limitations.

- Generative Adversarial Networks: fundamental principles. Two-network architecture (generator and discriminator) with alternating learning, available cost functions.

- GAN convergence and difficulties encountered.

- Improved convergence: Wasserstein GAN, BeGAN. Earth Mover's Distance.

- Applications in image or photo generation, text generation, super-
resolution.

7. Deep Reinforcement Learning.

- Presentation of reinforcement learning: controlling an agent in an environment defined by a state and possible actions.

- Use of a neural network to approximate the state function.

- Deep Q Learning: experience replay, and application to video game control.

- Optimization of the learning policy. On-policy && off-policy. Actor-critic architecture. A3C.

- Applications: control of a simple video game or a digital system.

Requirements

Engineer level

 21 Hours

Number of participants


Price per participant

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