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Course Outline

Introduction

  • What constitutes GPU programming?
  • Why is GPU programming beneficial?
  • What are the challenges and trade-offs associated with GPU programming?
  • Which frameworks and tools are available for GPU programming?
  • How to choose the right framework and tool for your application.

OpenCL

  • What is OpenCL?
  • What are the advantages and disadvantages of OpenCL?
  • Setting up the development environment for OpenCL.
  • Creating a basic OpenCL program that performs vector addition.
  • Using the OpenCL API to query device information, allocate and deallocate device memory, copy data between host and device, launch kernels, and synchronize threads.
  • Using the OpenCL C language to write kernels that execute on the device and manipulate data.
  • Utilizing OpenCL built-in functions, variables, and libraries to perform common tasks and operations.
  • Using OpenCL memory spaces, such as global, local, constant, and private, to optimize data transfers and memory accesses.
  • Using the OpenCL execution model to control work-items, work-groups, and ND-ranges that define parallelism.
  • Debugging and testing OpenCL programs using tools such as CodeXL.
  • Optimizing OpenCL programs using techniques such as coalescing, caching, prefetching, and profiling.

CUDA

  • What is CUDA?
  • What are the advantages and disadvantages of CUDA?
  • Setting up the development environment for CUDA.
  • Creating a basic CUDA program that performs vector addition.
  • Using the CUDA API to query device information, allocate and deallocate device memory, copy data between host and device, launch kernels, and synchronize threads.
  • Using the CUDA C/C++ language to write kernels that execute on the device and manipulate data.
  • Utilizing CUDA built-in functions, variables, and libraries to perform common tasks and operations.
  • Using CUDA memory spaces, such as global, shared, constant, and local, to optimize data transfers and memory accesses.
  • Using the CUDA execution model to control threads, blocks, and grids that define parallelism.
  • Debugging and testing CUDA programs using tools such as CUDA-GDB, CUDA-MEMCHECK, and NVIDIA Nsight.
  • Optimizing CUDA programs using techniques such as coalescing, caching, prefetching, and profiling.

ROCm

  • What is ROCm?
  • What are the advantages and disadvantages of ROCm?
  • Setting up the development environment for ROCm.
  • Creating a basic ROCm program that performs vector addition.
  • Using the ROCm API to query device information, allocate and deallocate device memory, copy data between host and device, launch kernels, and synchronize threads.
  • Using the ROCm C/C++ language to write kernels that execute on the device and manipulate data.
  • Utilizing ROCm built-in functions, variables, and libraries to perform common tasks and operations.
  • Using ROCm memory spaces, such as global, local, constant, and private, to optimize data transfers and memory accesses.
  • Using the ROCm execution model to control threads, blocks, and grids that define parallelism.
  • Debugging and testing ROCm programs using tools such as ROCm Debugger and ROCm Profiler.
  • Optimizing ROCm programs using techniques such as coalescing, caching, prefetching, and profiling.

HIP

  • What is HIP?
  • What are the advantages and disadvantages of HIP?
  • Setting up the development environment for HIP.
  • Creating a basic HIP program that performs vector addition.
  • Using the HIP language to write kernels that execute on the device and manipulate data.
  • Utilizing HIP built-in functions, variables, and libraries to perform common tasks and operations.
  • Using HIP memory spaces, such as global, shared, constant, and local, to optimize data transfers and memory accesses.
  • Using the HIP execution model to control threads, blocks, and grids that define parallelism.
  • Debugging and testing HIP programs using tools such as ROCm Debugger and ROCm Profiler.
  • Optimizing HIP programs using techniques such as coalescing, caching, prefetching, and profiling.

Comparison

  • Comparing the features, performance, and compatibility of OpenCL, CUDA, ROCm, and HIP.
  • Evaluating GPU programs using benchmarks and metrics.
  • Learning best practices and tips for GPU programming.
  • Exploring current and future trends and challenges in GPU programming.

Summary and Next Steps

Requirements

  • A solid understanding of the C/C++ language and parallel programming concepts.
  • Basic knowledge of computer architecture and memory hierarchy.
  • Experience using command-line tools and code editors.

Audience

  • Developers who wish to learn the basics of GPU programming and the main frameworks and tools for developing GPU applications.
  • Developers aiming to write portable and scalable code that can run on different platforms and devices.
  • Programmers interested in exploring the benefits and challenges of GPU programming and optimization.
 21 Hours

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