
本地,有指導的實時計算機圖形學培訓課程通過交互式討論和實踐計算機圖形學基礎知識演示。計算機圖形學培訓可作為“現場實況培訓”或“遠程實時培訓”。現場實地培訓可在當地客戶所在地進行台灣或者在NobleProg公司的培訓中心台灣 。遠程實時培訓通過交互式遠程桌面進行。 NobleProg您當地的培訓提供商。
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客戶評論
所有
Dominik Kutten
課程: Adobe LiveCycle Designer
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班級組織Jaro
Jarosław Jasiński
課程: Adobe Illustrator
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知識和對問題的反應
Tadeusz Kopryaniuk
課程: Adobe Illustrator
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培訓師真正針對我們對一個非常具體的案例研究的需求,並且能夠適應形勢(作為我們在課程中形成的問題的解決方案),超越了他所做的上游準備。
Anne-Sophie Schwindenhammer
課程: Inkscape
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一切。
Janusz Magnuszewski - mLeasing
課程: Adobe LiveCycle Designer
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研究實例
Kacper Gardziała - Exacto Sp. z o.o.
課程: Adobe Illustrator
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專注于受訓者的需求
Barbara Szubert-Tabaczka - Volkswagen Poznań Sp. z o.o.
課程: Adobe LiveCycle Designer
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知識和它的溝通方式。
Magdalena Rokoszewska - Agencja Kreatywna Przereklamowani
課程: Techniki graficzne (Adobe Photoshop, Adobe Illustrator)
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...我不能說,因為訓練的各個部分結合在一起,形成一個整體,有趣的整體。
AUTODESK SP Z O O
課程: WebGL: Create an Animated 3D Application
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練習
Intel Technology Poland SP. z o.o.
課程: Inkscape
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演示者的知識,主題,訪問門戶與練習,是課程被記錄,我可以聽它一段時間。
Intel Technology Poland SP. z o.o.
課程: Inkscape
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例子討論了生活,偏離,"生活"的例子。一種培訓形式,即將講座與實際示例相互交聯,並討論這些示例。
Piotr Glazor - Nokia
課程: NVIDIA GPU Programming - Extended
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使會談適應與會者的需要
Aleksandra Błachaniec - BANK SPÓŁDZIELCZY W OŁAWIE
課程: Raster and Vector Graphics (Adobe Photoshop, Corel Draw)
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計算機圖形學子類別
計算機圖形學課程大綱
- Create printable 3D models.
- Use geometric transformations to build complex 3D shapes.
- Model in a non-interactive manner using minimal lines of code.
- 創建計算機圖形的原則
- 如何自定義照片的配色方案
- 修飾規則和創建蒙太奇照片
- 準備徽標,圖表,表格和插圖的方法
- 準備名片,簡單廣告,廣告牌和傳單
- 為打印和Internet應用程序準備圖形的基礎知識
- 我的海報
- 肖像
- 空間
- 我的目錄
- 我的臉
- 廣告牌
- 我的標誌
- principles of creating computer graphics and desktop publishing
- ways of defining and working with color
- differences between vector and bitmap graphics
- ways to customize color photos and graphics
- principles of retouching and creating photomontages
- create your own illustrations and graphics
- entrusted to adapt to the needs of graphic material composition and printing
- how to do logo and logos
- create interesting charts and tables
- create business cards and letterhead
- creating labels, diplomas, invitations
- preparation of leaflets
- how to format text
- use of spot colors
- principles of preparing to print
- digital printing, offset printing, screen printing
- my poster
- portrait
- expanse
- my catalog
- my face
- billboard
- my logo
- Do you know what it is RAW format?
- Do you know the features and capabilities of RAW?
- What are the benefits of using RAW format?
- How to use Canon's Digital Photo Professional (DPP)?
- Do you use RAW Format in your camera?
- Do you know how much time can you save?
- Do you know how much can be gained by using it instead of a paid tool?
- How many times faster can make corrections?
- As in the second exposed image change color (White Balance) to the correct
- regardless of how it was irradiated seem.
- How to apply the correct color (White Balance) to the entire group of 100, 1000 photos at the same time?
- How to quickly select (deselect) the selection of the client / person images for further processing?
- How to reduce two types of noise (Chroma and Luminance) of one or multiple images at one time?
- How to brighten dark areas and darken the images very clear?
- use a vector graphics program.
- create simple objects
- creating advanced curves
- create a logo
- tracing elements created on paper or photograph
- receipt of leaflets
- advertising posters
- open and modify documents and PDF vector, EPS
- "Tracing" from a drawing on paper to a vector image that can be used for printing, cutting, engraving, etc.
- "Pierre Bézier curves" rules for creating basic and complex curves as well as editing and repairing.
- "Typography" creating your own font from drawing to obtaining an open type font (OTF) file.
- Understand the principles and core concepts of 3D modeling.
- Explore a variety of modes and tools for modeling and editing 3D meshes.
- Learn how to create animations and visual effects with Blender.
- Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
- Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
- Export 3D models and assets to a game engine, 3D printer, or other software.
- 使用FreeCad的工具和工作流程來取代商業CAD或BIM建模軟件
- 寫入多種格式,如STEP,IGES,STL, SVG ,DXF,OBJ,IFC,DAE等。
- 使用Python擴展Free CAD的功能
- 自動化FreeCad,構建模塊並將Free CAD嵌入到現有應用程序中
- 設計師
- 開發商
- 機械工程師
- 部分講座,部分討論,練習和繁重的實踐練習
- Set up the necessary development environment to start building 3D graphics and workflows.
- Understand the basic USD composition and apply modifications to enhance 3D assets and scenes.
- Share, combine, and transform multiple assets using the supported USD plugins for 3rd party applications (Maya, Katana, and Houdini).
- 了解並使用WebGL的各種功能,包括網格,變換,相機,材質,燈光和動畫
- 使用WebGL為對象設置動畫
- 使用WebGL創建3D對象
- 開發商
- 部分講座,部分討論,練習和繁重的實踐練習
- 在 Maya 中創建逼真的模型和紋理。
- 為專案設置動畫和渲染,以便進行高品質的播放。
- 類比自然效果,如水和煙霧。
- 互動講座和討論。
- 大量的練習和練習。
- 在即時實驗室環境中實際實現。
- 如需申請本課程的定制培訓,請聯繫我們安排。
- Install and configure the necessary development environment, software and libraries to begin developing.
- Build, train, and deploy deep learning models to analyze live video feeds.
- Identify, track, segment and predict different objects within video frames.
- Optimize object detection and tracking models.
- Deploy an intelligent video analytics (IVA) application.
- Use the Numba compiler to accelerate Python applications running on NVIDIA GPUs.
- Create, compile and launch custom CUDA kernels.
- Manage GPU memory.
- Convert a CPU based application into a GPU-accelerated application.
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